![]() As soon as the Sole Survivor leaves the plant the Protectron will enter a shutdown state. If the Sole Survivor engages the turrets, the Protectron will turn hostile as well. However, it will not engage the machine gun turrets nearby. There is a Protectron in the plant near the upper elevator door inside a pod behind a Novice level terminal which, when activated, will engage the raiders in the vicinity creating a distraction for the Sole Survivor, thus helping to complete the quest, The First Step. ![]() Further into the drainage pipe are two more containers (one ammo box and a cooler). The middle portion has a lunch pail (with various loot) and a mining helmet, beside a skeleton. The hatches can be opened through three different parts of the drainage pipe. It is located by a large red conduit and some sets of stairs. On the exterior of the assembly plant, on the northeastern side of it, there is a large drainage pipe.Stop the Raiding: The Sole Survivor becomes aware of a group of settlers being terrorized by nearby raiders and can offer to help.Desdemona has a lead on them and asks the Sole Survivor to help neutralize their members. To the Mattresses: The synth-hating L&L Gang is a major threat to the Railroad.Cleansing the Commonwealth: Knight Rhys gives the Sole Survivor an assignment to clear the location of what he calls "abominations" to further the aims of the Brotherhood of Steel.They can assist in these efforts by clearing out the location of hostiles. Randolph Safehouse: The Railroad agent Mister Tims will leave dead drops in the form of six holotapes for the Sole Survivor, containing information about possible hazards to the Railroad's escort and escape of synths out of the Commonwealth.She asks the Sole Survivor for help in bringing back the technology in one piece. Quartermastery: Scribe Haylen has identified the location of a piece of technology she wishes to retrieve and catalog.Raider Troubles: Troublesome raiders might take refuge at this location between two attacks on the Commonwealth settlers.Weathervane: Corvega assembly plant: Tinker Tom asks the Sole Survivor to place atmospheric sensors on high vantage points to detect any anomalies in the air.Constitution: Retrieve the FL元 turbopump bearings. They will travel together to acquire data and return it to the Prydwen to further the Brotherhood's aims. Learning Curve: After speaking with Proctor Quinlan, the Sole Survivor can agree to escort a Brotherhood scribe on a research patrol.The First Step: Kill the raiders in Corvega assembly plant.Static objects around the plant can be scrapped for components, totaling 99 aluminum bars, 54 cloth, 59 glass and 287 steel bars.Corvega safe key - On Jared, opens a safe (hidden on the ground below Jared's room, behind a keep out sign).A mini nuke - In a Pulowski Preservation shelter shortly to the northeast of the plant.Grognak the Barbarian issue #4 - In the office with Jared.Repair bobblehead - On the highest exterior catwalk over the plant, on the end of a walkway surrounding a large spherical blue tank.Inside the factory, the Sole Survivor will encounter another twenty or so raiders, as well as five turrets (including the turret near the hidden pipe entrance). Once all enemies in the immediate area are killed, two additional raiders will spawn. He has two machine gun turrets near him along with spotlights that will alert him to nearby intruders. Jared, the raider leader, is in a small, well-guarded area near the top of the factory. Inside, there's only one turret guarding the pipe (mostly against ghouls) and some noise alarms. There is a hidden entrance access by way of pipes that are located in Lexington between the main and eastern entrances to the factory. The gangways to the east side also provide access to numerous side entrances. Nearly twenty raiders patrol the outside of the factory, along with a single turret at the main entrance.
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